| addComponent(Entity jointEntity, bool isDisabled, const FixedJointComponent &component) | reactphysics3d::FixedJointComponents | |
| Components(MemoryAllocator &allocator, size_t componentDataSize, size_t alignmentMarginSize) | reactphysics3d::Components | |
| FixedJointComponents(MemoryAllocator &allocator) | reactphysics3d::FixedJointComponents | |
| getBiasRotation(Entity jointEntity) | reactphysics3d::FixedJointComponents | |
| getBiasTranslation(Entity jointEntity) | reactphysics3d::FixedJointComponents | |
| getEntityIndex(Entity entity) const | reactphysics3d::Components | |
| getI1(Entity jointEntity) const | reactphysics3d::FixedJointComponents | |
| getI2(Entity jointEntity) const | reactphysics3d::FixedJointComponents | |
| getImpulseRotation(Entity jointEntity) | reactphysics3d::FixedJointComponents | |
| getImpulseTranslation(Entity jointEntity) | reactphysics3d::FixedJointComponents | |
| getInitOrientationDifferenceInv(Entity jointEntity) | reactphysics3d::FixedJointComponents | |
| getInverseMassMatrixRotation(Entity jointEntity) | reactphysics3d::FixedJointComponents | |
| getInverseMassMatrixTranslation(Entity jointEntity) | reactphysics3d::FixedJointComponents | |
| getIsEntityDisabled(Entity entity) const | reactphysics3d::Components | |
| getJoint(Entity jointEntity) const | reactphysics3d::FixedJointComponents | |
| getLocalAnchorPointBody1(Entity jointEntity) const | reactphysics3d::FixedJointComponents | |
| getLocalAnchorPointBody2(Entity jointEntity) const | reactphysics3d::FixedJointComponents | |
| getNbComponents() const | reactphysics3d::Components | |
| getNbEnabledComponents() const | reactphysics3d::Components | |
| getR1World(Entity jointEntity) const | reactphysics3d::FixedJointComponents | |
| getR2World(Entity jointEntity) const | reactphysics3d::FixedJointComponents | |
| hasComponent(Entity entity) const | reactphysics3d::Components | |
| hasComponentGetIndex(Entity entity, uint32 &entityIndex) const | reactphysics3d::Components | |
| init() | reactphysics3d::Components | |
| removeComponent(Entity entity) | reactphysics3d::Components | |
| setBiasRotation(Entity jointEntity, const Vector3 &impulseRotation) | reactphysics3d::FixedJointComponents | |
| setBiasTranslation(Entity jointEntity, const Vector3 &impulseTranslation) | reactphysics3d::FixedJointComponents | |
| setI1(Entity jointEntity, const Matrix3x3 &i1) | reactphysics3d::FixedJointComponents | |
| setI2(Entity jointEntity, const Matrix3x3 &i2) | reactphysics3d::FixedJointComponents | |
| setImpulseRotation(Entity jointEntity, const Vector3 &impulseTranslation) | reactphysics3d::FixedJointComponents | |
| setImpulseTranslation(Entity jointEntity, const Vector3 &impulseTranslation) | reactphysics3d::FixedJointComponents | |
| setInitOrientationDifferenceInv(Entity jointEntity, const Quaternion &initOrientationDifferenceInv) | reactphysics3d::FixedJointComponents | |
| setInverseMassMatrixRotation(Entity jointEntity, const Matrix3x3 &inverseMassMatrix) | reactphysics3d::FixedJointComponents | |
| setInverseMassMatrixTranslation(Entity jointEntity, const Matrix3x3 &inverseMassMatrix) | reactphysics3d::FixedJointComponents | |
| setIsEntityDisabled(Entity entity, bool isDisabled) | reactphysics3d::Components | |
| setJoint(Entity jointEntity, FixedJoint *joint) const | reactphysics3d::FixedJointComponents | |
| setLocalAnchorPointBody1(Entity jointEntity, const Vector3 &localAnchorPointBody1) | reactphysics3d::FixedJointComponents | |
| setLocalAnchorPointBody2(Entity jointEntity, const Vector3 &localAnchoirPointBody2) | reactphysics3d::FixedJointComponents | |
| setR1World(Entity jointEntity, const Vector3 &r1World) | reactphysics3d::FixedJointComponents | |
| setR2World(Entity jointEntity, const Vector3 &r2World) | reactphysics3d::FixedJointComponents | |
| ~Components() | reactphysics3d::Components | virtual |
| ~FixedJointComponents() override=default | reactphysics3d::FixedJointComponents | virtual |