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Listener.hpp File Reference
#include <SFML/Audio/Export.hpp>#include <SFML/System/Angle.hpp>#include <SFML/System/Vector3.hpp>Go to the source code of this file.
Classes | |
| struct | sf::Listener::Cone |
| Structure defining the properties of a directional cone. More... | |
Namespaces | |
| namespace | sf |
| namespace | sf::Listener |
| The audio listener is the point in the scene from where all the sounds are heard. | |
Functions | |
| void | sf::Listener::setGlobalVolume (float volume) |
| Change the global volume of all the sounds and musics. | |
| float | sf::Listener::getGlobalVolume () |
| Get the current value of the global volume. | |
| void | sf::Listener::setPosition (const Vector3f &position) |
| Set the position of the listener in the scene. | |
| Vector3f | sf::Listener::getPosition () |
| Get the current position of the listener in the scene. | |
| void | sf::Listener::setDirection (const Vector3f &direction) |
| Set the forward vector of the listener in the scene. | |
| Vector3f | sf::Listener::getDirection () |
| Get the current forward vector of the listener in the scene. | |
| void | sf::Listener::setVelocity (const Vector3f &velocity) |
| Set the velocity of the listener in the scene. | |
| Vector3f | sf::Listener::getVelocity () |
| Get the current forward vector of the listener in the scene. | |
| void | sf::Listener::setCone (const Listener::Cone &cone) |
| Set the cone properties of the listener in the audio scene. | |
| Listener::Cone | sf::Listener::getCone () |
| Get the cone properties of the listener in the audio scene. | |
| void | sf::Listener::setUpVector (const Vector3f &upVector) |
| Set the upward vector of the listener in the scene. | |
| Vector3f | sf::Listener::getUpVector () |
| Get the current upward vector of the listener in the scene. | |